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Games and Art of Osias Bantug

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Tag Archives: Adobe Photoshop

Project Aerie [Update 04]

Posted on April 30, 2015 by PixlWalkr

Here’s an outdoor environment concept of the game. we still got 10 days left and hopefully we can produce a good quality game for stencyl jam 2015 😀 Continue reading →

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Iridescent Development Timelapse

Posted on April 23, 2015 by PixlWalkr

Here’s the timelapse of my Ludum Dare 32 game entry:

Play the game here

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Digital painting and Concept Art | Day 16 – Departure

Posted on April 2, 2015 by PixlWalkr

Did another digital painting to unwind 🙂 Continue reading →

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New Avatar Art

Posted on February 4, 2015 by PixlWalkr

I did some collab with my friend (Apple Paddle) and made our new avatars 🙂 Continue reading →

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Sugarbound – Game Art Timelapse

Posted on December 24, 2014 by PixlWalkr

Watch the entire game art process of Sugarbound in this time lapse:

Merry Christmas Everyone~! 😀

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Learning digital painting and concept art – Day 11

Posted on December 20, 2014 by PixlWalkr

As I said on my previous post, I planned to make another artwork today and screen capture it.
(And I did! fudge yea!)  Continue reading →

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Learning digital painting and concept art – Day 10

Posted on December 19, 2014 by PixlWalkr

As you can see on the title, this is my 10th entry on my concept art venture (Milestone reached, yay!) Click to view on full size: Continue reading →

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Learning digital painting and concept art – Day09

Posted on December 3, 2014 by PixlWalkr

Happy with the result of this 🙂 Continue reading →

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Learning digital painting and concept art – Day 08

Posted on November 6, 2014 by PixlWalkr

Tried a different art style, got frustrated in the beginning but of course its part of the learning process. and getting out of your comfort zone is really worth it in the end 🙂
Continue reading →

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Learning digital painting and concept art – Day 07

Posted on November 3, 2014 by PixlWalkr

I was thinking of making two concept arts instead of one per week, especially to build up my Patreon page and also to speed up the learning process. I also used a countdown timer this time to see what I can make within a minimum time and so I can focus on the essential parts more. Continue reading →

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