Game Dev. Diary

To-do list for the rest of the month:
– Game on! Intercollegiate game jam
– Ludum Dare#30
– School Org. team project
– Working as a freelance game artist
– Arcade site logo commission
– School projects
– Personal projects 

I have a trimester break next month and I will surely spent it learning Unity2d, enhancing my game art and playing games 🙂  

Update

As you can see, I stopped publishing tutorials these days. Thats because I currently have a freelance job as a game artist. Here is a sample work: 

Image

The Background/Platforms is not my work by the way.

I planed to get a stencyl subscription when I got payed.

I will going to get back in track these coming days by practicing new artstyles and things that could improve my works.
Also, I’m gonna publish “Sugar Drop” as a mobile game instead when stencyl 3.0 comes out. I failed to find a good sponsor in FGL. I will add new features in the game that would fit for mobiles and tablets.

I will still make tutorials when I got some time or after I’m done with my freelance job.