Just a small, quick post at the end of the year.
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Just a small, quick post at the end of the year.
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This year flew by quickly. Most of my time was spent working on the art and animations for our game, Relic Abyss, and catching up on some backlog games. Of course, there were also adulting and family responsibilities here and there.
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Annual quick year recap, mostly spent this year working on the art and animation of a new game project, continued practicing photography whenever I got the chance, and finished several games on my backlog list.
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