‘Bunny sonata’ is a game that @OnionBlaze and I made for our game programming I class. Continue reading
‘Bunny sonata’ is a game that @OnionBlaze and I made for our game programming I class. Continue reading

Here is my game entry for LD34! a minimalist, ambient game that I created for 48hrs with the theme “Two button controls” and “growing”. Continue reading
I’m In for my 7th time! a bit busy this month but that won’t stop me from joining LD (Hopefully)
I’ll be doing the 48hr compo again.
Here are the tools that I’m gonna be using,
Game Engine: Stencyl or Unity
Art: Adobe Photoshop or Adobe Illustrator
Audio: FL Studio 11 or Magix, Sfxr, Bfxr
Screencast: Camtasia Studio
Design and Notes: Evernote
and lots of coffee.
I’ll try to show my progress here and on twitter.
Another game project that I’m currently working on together with @LazyCymbals and @OnionBlaze for one of our game dev. classes. Continue reading
I made an art a while ago for Bunny Sonata, one of the games that I mentioned on my previous post.
So many game projects.. so little time, I think this year is my most productive year yet. 2015 still has four months left and I have about seven game projects to work on consisting of personal game projects, game projects in my Game dev classes, and some contract works. I’m also required to finish most of them in a given deadline so there is no room for me to be lazy. Continue reading
Here is my Ludum dare 33 entry, Created in 48hrs with the theme “You are the monster”
Continue reading
6th time around, I’ll be doing the 48hr compo again.
Here are the tools that I’m gonna be using, Continue reading
I did a bunch of environment speedpaint this weekend + a timelapse video. Continue reading