I’ve been working on a thesis game project for a couple of months now and finally finished it last week. So the game, Bladefall, is a 2D action RPG with a unique, fast paced combat style and features a hand-drawn art style. I’m with a team and my role is the lead programmer and the artist of the game.
Download the game here.
The game is still far from perfect and it’s more of a demo, and you might encounter some minor bugs/glitches. we also cut a lot of features and contents for now due to time constraints. but overall we tried to make the game as enjoyable and polished as possible in the limited time given 😀
Estimated gameplay time is about 30 minutes
Development and Gameplay Trailer:
(Team Rapid Fire)
Osias Bantug – Lead Programmer and Artist
Glenn Dofeliz – Programmer
David Rafael – Menu UI Programmer
Juan Protacio – SFX and Quality Assurance
Arwyn Silva – Titlescreen OST
Kristoffer Lirazan – Weapon Selection UI
Nicekriem – Narrative/Dialogues
MiSou – Opening Narration