Ludum Dare 27

I’m in for Ludum Dare 27 and this is my first time =D. The theme is “10 Seconds”.
I planned to do a 2 player game this time with a bird’s eye view.

Here is the level design:
Image
I’ll keep posting my progress =).

Update

As you can see, I stopped publishing tutorials these days. Thats because I currently have a freelance job as a game artist. Here is a sample work: 

Image

The Background/Platforms is not my work by the way.

I planed to get a stencyl subscription when I got payed.

I will going to get back in track these coming days by practicing new artstyles and things that could improve my works.
Also, I’m gonna publish “Sugar Drop” as a mobile game instead when stencyl 3.0 comes out. I failed to find a good sponsor in FGL. I will add new features in the game that would fit for mobiles and tablets.

I will still make tutorials when I got some time or after I’m done with my freelance job.

 

Sugar Drop is Finished!

Sugar Drop is a cute little game with simple mechanics that will fit for its target audience. The game was developed within a month (May 2013) I’m also planning to make a mobile sequel for this game.

You can check it Here

You can also check the gameplay trailer Here

Description:

Its rainy season again in sugarville and that means its munching time! Eat all the falling sweets while avoiding incoming non-sweet food.

Game Features:

  • Cute Graphics and SFXs
  • Simple mechanics  w/ Power ups
  • 3 Game modes
  • Choose from 3 characters

Credits:
Game Developed By: Osias Bantug (pixlwalkr@gmailcom
Music/Sound Designer: Nathan Britton and Rebbeca Stent (nathanbritton88@gmail.com)