I’m in for Ludum Dare 27 and this is my first time =D. The theme is “10 Seconds”.
I planned to do a 2 player game this time with a bird’s eye view.
Top View Building
Here is a Quick Top-view Building reference as requested by someone. As you can see, I only used the rectangle tool in creating it. I could polish it more and add details when I got time. Continue reading
Update
As you can see, I stopped publishing tutorials these days. Thats because I currently have a freelance job as a game artist. Here is a sample work:
I planed to get a stencyl subscription when I got payed.
I will going to get back in track these coming days by practicing new artstyles and things that could improve my works.
Also, I’m gonna publish “Sugar Drop” as a mobile game instead when stencyl 3.0 comes out. I failed to find a good sponsor in FGL. I will add new features in the game that would fit for mobiles and tablets.
I will still make tutorials when I got some time or after I’m done with my freelance job.
Tutorial 04 | GUI – Next/Back Buttons
A quick and easy way to do a next and back buttons. Continue reading
Tutorial 03 | Monsters – Slime
Create a slime that can be used as a weak monster. Continue reading
Tutorial 02 | Pickup Items – Coins
In this tutorial, we will make a Coin that can be collected by players. Continue reading
Sugar Drop Gameplay Trailer
Trailer for my 2nd flash game
Music Artist: Dj Splash (Not sure)
Tutorial 01 | HUD – Player Life
In this tutorial, we will be making a HUD (Heads-up display) that can be use for most games that has a player with life. Continue reading
Sugar Drop is Finished!
Sugar Drop is a cute little game with simple mechanics that will fit for its target audience. The game was developed within a month (May 2013) I’m also planning to make a mobile sequel for this game.
You can check it Here
You can also check the gameplay trailer Here
Description:
Its rainy season again in sugarville and that means its munching time! Eat all the falling sweets while avoiding incoming non-sweet food.
Game Features:
- Cute Graphics and SFXs
- Simple mechanics w/ Power ups
- 3 Game modes
- Choose from 3 characters
Credits:
Game Developed By: Osias Bantug (pixlwalkr@gmailcom
Music/Sound Designer: Nathan Britton and Rebbeca Stent (nathanbritton88@gmail.com)
Hello World!
Hi, this is my first post on my blog so I hope it looks good.
Anyways this is just an update on my work-in-progress game named “Sugar Drop”. Continue reading

