(Excuse the edgy game title, we had limited time only and needed to rush it lol)
A small game about anxiety, hatred, sadness and hope.
Created in 72hrs last weekend for Ludum Dare 38 Game Jam with the theme “A small world” Continue reading →
I’ve been working on a thesis game project for a couple of months now and finally finished it last week. So the game, Bladefall, is a 2D action RPG with a unique, fast paced combat style and features a hand-drawn art style. I’m with a team and my role is the lead programmer and the artist of the game. Continue reading →
I’ve been busy for the past few weeks because I’m currently making art assets for two contract works, one of them is a point and click adventure game and the other one is a space shooter game. Continue reading →
Whew what a year :D, I think 2015 is my most productive (Stress and frustrations included) year yet. my ‘Game Dev’ folder is now so much bigger full of projects. I also got the chance to expand my experience and comfort zone by accepting a lot of freelance works. Continue reading →